I'm interested in the ways we interact with the physical world, whether that's things on wheels, mechanism design, visual language, or conscious consumption. You can often find me looking for the perfectly optimized version of a consumer product, solving a puzzle hunt, assembling a complicated mousse cake, or shaking up a creative cocktail for a friend.
Engineering work
After being introduced to mechanical engineering through FIRST robotics, I went on to build electric go-karts in college and assembled an e-bike with a custom battery pack for my thesis. I moved to Berkeley to continue working on electric vehicles for my graduate studies.
I found my first job after graduation as a manufacturing engineer at Alta Motors, and went on to work as a mechanical engineer at Marble Robot. Most recently, I worked at Spin, designing a custom sharing scooter.
Interactive art
I have been known to create art on occasion. I've worked on two art cars for Burning Man, primarily in lighting design and electronics integration. My other projects at the intersection of art and technology include a two-stage puzzle cryptex and a sound-reactive carbon fiber Daft Punk helmet.
Design and cosplay
Some of my work doesn't fit neatly into a category of engineering or art. I created and ran a fundraising campaign for the Burning Man art car I helped design. I create cosplays for conventions, often with a custom prop that makes use of my 3D modeling and fabrication skills.
Pastry
I'm an avid baker, and I've worked as a pastry chef at a small professional bakery. My personal favorite cakes are entremets, which combine several pastry components into a single harmonious dessert.